CETERIS Paribus project aimed to unite the youth workers, educators, and other professionals working with young people, equip them with appealing, accurate, and quality educational materials, a manual on economics education, and a modern tool in the form of a video game, through which basically everyone can continue their efforts in supporting young people in their development. The implementation of this project helped to realize policy strategies of the EC by strengthening and reinforcing EU and partner countries’ relations in cooperation to educate young people, empowering them to be active and engaged citizens, fight economic disparities by giving better growth opportunities, and to build capacities in the field of working with youth by equipping youth workers/educators with needed knowledge, skills, and attitudes to support and develop youth.The specific objectives were to: increase the capacity, skills, knowledge, reach, and motivation for youth work in the partner organizations; increase access to understanding, knowledge, and skills in the field of economics among young people; support the work of organizations, working to promote active citizenship among young people, through providing materials and tools.
Understanding economics means understanding the world around us. Ceteris paribus - term that is used to explain dependencies and laws - most of the time, something will occur because of something else, if nothing else changes. Economic rules in real life are often complicated to consider, as life itself intertwines so many factors, which, converging, lead to ambiguous results. What CETERIS Paribus represents is a push to put the needed emphasis on understanding economic theories and the impact of economics on our perception of the world around us and our place in it as active citizens. It goes much beyond the widely-spread financial literacy and connects economics, economy, and active participation. Through the development of interactive educational materials, a manual for youth workers on how to approach economic education, as well as a very modern, repayable engaging educational video game, the project engaged young people and youth workers from around Europe in a quest for comprehending, knowing, and acting on important economic terms and laws, to boost civic participation in all democratic processes. The project creates space and opportunity for conversations related to modern democracy, learning and active citizenship.