Through the project, we wanted to achieve the following three goals: - Getting to know the experience of a leading organization in the field of stop motion animation, which has modern and forward-looking know-how from the point of view of the goals that the foundation wants to achieve. - Providing opportunities to diversify the foundation's creative portfolio by enhancing the creative and digital skills and competencies of key team members. - Development of the foundation's profile as a proactive and recognizable organization with its creative know-how at the national level and expansion of its opportunities for international cooperation on the subject of the project.
Over the years, "Values, Virtues, Integrity" Foundation (VVIF) has developed, acquiring leading know-how in the field of group creative processes, incl. and through the Erasmus+ program. Its team is already proficient in various creative tools such as finger painting, shadow theater and other socially engaged art-based approaches. However, these tools operate in a mode of social proximity that they create and strengthen, but in the two-year period of the corona-virus pandemic, it turned out that they cannot be applied on a large scale and are limited in scope and time. We can no longer gather groups of 20, 30 or 50 participants as we used to do, and the creative activities that we continue to carry out face-to-face are decreasing in number, participants and audience. This forces VVIF to look for new opportunities to preserve and expand its impact on the target groups it work with. Such an opportunity is provided by digital creative tools, which at present we do not use properly, and the idea of the project is to arm ourselves with exactly such, simultaneously digital and creative process, through which we can fulfill our goals and ideas and address the public in a more massive and safer way.