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Virtual reality in Education 2022+

2022-1-CZ01-KA210-SCH-0000838192022Small-scale partnerships in school educationfinalizedGood practice
Countries: CZ|SE|ES · Grant: €60,000
Digital content, technologies and practicesDigital skills and competences

Objectives

The main objective of the project was to support the use of virtual reality technology in education in partner primary and secondary schools in the humanities and science subjects. The main objective of the project was achieved through the creation of supporting methodological materials for teachers, which consist of: - Manual for the use of virtual reality in the work of teachers of humanities and science subjects - A set of methodological materials for specific science subjects - Creation of a publicly accessible database of aids consisting of the above mentioned sets broken down by subject and age of pupils

Background

The project called Virtual reality in Education involved 3 partner organisations, namely 2 schools and 1 NGO, which together trained and worked on the project outputs in the form of specific methodological support for the implementation of virtual reality in education. The main motivation for the partners' involvement in the project was to educate themselves in the field of working with virtual reality in primary and secondary schools. The second major motivation was the lack of support for teachers interested in introducing virtual reality in education.

Project partners (3)