Specifically, the objectives can be analyzed as follows: The first objective aimed for the practical implementation of digital tools in the teaching process, which are already utilized by some countries. These tools encompassed both hardware infrastructure and software, including school administration tools. Administrative duties of teachers often consume time that could otherwise be dedicated to educational processes.The second objective focused on alternative and modern teaching techniques with the primary goal of improving the quality of education offered by the school and the secondary goal of increasing student engagement. Digital games are part of modern adolescence and incorporating them into teaching methods aimed to enhance the learning experience.The third objective aimed to enhance students' political awareness. Students often lack satisfactory political engagement. The goal was to expand the concept of education beyond simple knowledge of concepts and rules, encouraging active participation in groups beyond the school classroom. The fourth objective involved the school acquiring knowledge and experience in the process of integrating individuals with difficulties.
The 3rd General High School of Alexandroupoli, the oldest high school in the city, offers general education courses. Its operation is mainly defined by legislation, which provides the opportunity to offer innovative programs to the local community. The orientation of its activities is closely linked to the broader European orientation of the school. Actions are carried out within the framework of programs and workshops, while simultaneously being connected to the mandatory curriculum. Additionally, the 3rd high school is the only one in the city with classes for students with learning difficulties. Aspiring to enhance the quality of education at the school and provide modern tools and techniques to teachers, the school has implemented the current program. Specifically, its aim was to upgrade the use of digital tools and programs, introduce new teaching mechanisms, improve democratic participation through the use of new media, and utilize digital resources for the integration of individuals with difficulties.