Therefore, our project consortium agreed on the following objectives: - to catalyse real change in labour market preparation and participation and to reduce unemployment of marginalised & lowskilled youth (students with disabilities, refugees, Roma students) - to develop a pre-employment handbook for teachers and counsellors - to develop a serious educational game, where the above mentioned students will be able to extend their digital skills by simulating the steps for job preparation stages - to realise hybrid intervention on job preparation for the students. To catalyse change in labour market participation and reduce unemployment of marginalised and low-skilled youth, the improvement of the individual's’ employability was of utmost importance, so that the reported skills shortage and mismatch threatening sustained economic growth in Spain, Bulgaria and Turkey were reduced thanks to the implementation of this project. This contributed to reaching the sustainable development goals in reducing poverty and exclusion is job preparation skills development especially to be acquired by marginalised students in an understandable and captivating way via serious game based approach and provision of pre-employment guidance by teachers.
Marginalised and low skilled students such as representatives of minorities, Roma, refugees, but also students with learning difficulties and special educational needs are the most disadvantaged groups with regards to employment upon their graduation from schools in Spain, Bulgaria and Turkiye (ОECD, 2020). The need analysis conducted by the partnership shows that before establishment of this project, there was a lack of adequate support in terms of identification of the strengths of these persons and guiding them to the best possible job occupation based on the level of possessed knowledge, skills and competences related to the particular qualification level according to the EQF and NQF. The competence based approach must be implemented by teachers at schools, who need guidance and tools for adequate provision of career support to above students. These needs nclude preliminary identification of the students' strengths and provison of support to overcome obstacles and weaknesses in a positive way, to avoid potential demotivation and dropout.Therefore, we set to provide not only guidance and support methodology, but also a verification and a validation tool of pre-employment skills via serious educational game inclusive approach.