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VRGreen Adventure: Promoting green lifestyles through virtual reality

2022-1-ES01-KA220-SCH-0000866892022Cooperation partnerships in school educationfinalized
Countries: ES|EL|CY|PT · Grant: €225,000
Environment and climate changeInitial and continuous training for teachers, trainers and other education staffDigital content, technologies and practices

Objectives

VRGreen Adventure developed interventions to promote pro-environmental behaviour in children, focusing on experiential learning and new technologies. The goal was to help children adopt environmentally friendly behaviors and raise awareness of green professions, while motivating them to live sustainably. Teachers were also supported in encouraging pro-environmental behavior in students. The project developed: - VRGreen Adventure Interactive Learning Program: A motivational program promoting pro-environmental behaviour and sustainability competencies. - VRGreen Adventure Serious Game: Based on gamification and Augmented Reality. - VRGreenAdv Green Career Education Guide: Using VR technology. These interventions aligned with UN 2030 and European Green Deal (EGD) sustainability goals, aiming to raise awareness among young users about the impact of their actions on environmental efficiency. The project targeted children aged 10-14, encouraging greener lifestyles and career paths. It also empowered teachers to teach sustainability competencies through digital tools and innovative learning methods.

Background

Climate change poses an existential threat to Europe. Despite awareness, the EU faces a value-action gap, where it’s citizens acknowledge climate change but show limited commitment to behaviour change. This gap affects children, whose environmental attitudes solidify between ages 10-14. To address this, children need to be equipped with tools for informed choices on consumption and lifestyle to adopt sustainable habits early. Investing in children's sustainability education was seen as essential for fostering their role as agents of change. Teachers play a key role in the process. VRGreen Adv provided them with tools and methods to promote sustainable behaviour and provide students with guidance about green skills and pathways. VRGreenAdv engaged students in pro-environmental behaviours and greener lifestyles through ICT-enabled experiential activities. The project supported educators in delivering competence-based teaching, developing sustainability skills, and guiding early career education in line with green labour market trends. VRGreenAdv's tools had significant impact and can serve as a model practice for integration VR/360º technology into classroom activities.

Project partners (7)