The project aims to improve digital education by adopting innovative blended learning methodologies such as flipped classroom, webquests and gamification. The project was introduced to respond to the urgent need to modernise and digitise education, a need accentuated by the pandemic. Needs were identified such as; the lack of digital skills and tools in teachers and the need to effectively integrate face-to-face and online teaching. We sought to increase student engagement, reduce failure rates and improve learning outcomes by integrating technology. We addressed key priorities such as digital transformation, teacher support and tackling learning disadvantage and early school leaving. We set out to strengthen the digital training of teachers by equipping them with Blended Learning skills and innovative methods to empower students to take ownership of their learning. We developed: a Blended Learning Guidebook, a ToolKit and an Online Learning Platform. A key objective was also to promote transnational collaboration to share good practices and build a European cooperation network.
The project was designed to respond to the need to modernise and digitise education, a need that became evident during the COVID-19 pandemic. It was based on a needs analysis that revealed key gaps: - the lack of digital skills and tools in teachers and schools - the need for strategies that effectively integrate face-to-face and online learning - the shortage of methodologies that promote active and personalised learning. The project directly addressed priorities such as digital transformation, teacher support and tackling learning disadvantages, early school leaving and insufficient mastery of basic skills. Therefore, the project aimed to strengthen the training of educators, equipping them with guidelines (the Blended Learning Guidebook), ICT tools (the Toolkit) and collaborative platforms (the Learning Platform and eTwinning) to effectively implement blended learning. The overarching goal was to reduce school failure rates, improve learning and increase student engagement by providing all learners with high-level educational opportunities in a digital and changing environment.