As well as building strong and lasting partnerships with other European associations sharing our commitment to education and inclusion, we also aimed to develop and exchange innovative, digitally-driven pedagogical skills and practices to meet the needs of children from disadvantaged backgrounds. The project therefore aimed to be a platform for fruitful exchanges where we could collaborate in meaningful ways to combat school dropout, foster pupil development and address growing inequalities. By promoting inclusive digital practices, we hoped not only to strengthen the skills of education professionals in France and Romania, but also to create a lasting impact at community level, by publishing our feedback and a pedagogical tool to foster digital for inclusion, thus contributing to a more equitable and stimulating educational environment.
Our application for this project stems from a deep-seated desire to collaborate with other European associations sharing similar concerns. The exchange of skills and pedagogical practices was at the heart of our motivation, with the aim of responding to the needs shared by both associations.Indeed, they face common issues particularly affecting children who have fewer opportunities or are marginalized and confronted with challenges that hinder their development and increase the risk of dropping out of school.The project aimed specifically to address these issues by promoting the exchange of digital and inclusive practices among animation and teaching professionals in both our countries. It was conceived as an opportunity to build bridges between our associations, strengthen our mutual understanding, and develop solutions to foster the well-being and prospects of children facing inequalities and the risk of dropping out of school. By finding innovative digital animation techniques to promote inclusion, we start from the premise that technology can be a powerful ally for inclusion.