The aim of the project "Gamification as a method of working with adults" was to increase the knowledge of 22 representatives of the management and educational staff of UTWŁ in the field of new methods, tools and techniques of working with adults, the so-called gamification. The introduction of innovative, previously unused methods of working with adults made it possible to make classes in individual thematic sections operating at the University more attractive. U3A members and listeners can actively participate in them, teach you cooperation and healthy competition, their motivation to engage in various initiatives has increased, their creativity and work have increased. The project was also aimed at increasing the skills and competences of UTWŁ staff in the implementation of international projects. Thanks to the established partnership with the new Knowledge, Health & Education organization, the organization has developed internationally and its European dimension has been strengthened. The implementation of another project allowed UTWŁ to become an institution willing to engage in international initiatives and open to new challenges.
The University of the Third Age in Łazy Association was established in 2007. The Association's activities are aimed at maintaining and increasing the intellectual, mental and physical fitness of U3A members and providing education in various fields of science. UTWŁ promotes social communication, influences the development of individual interests, promotes tourism, sightseeing and protection of monuments, and organizes local and national sports events. The forms of activity of UTWŁ students include: language, computer, yoga, photography, cultural, culinary, art, literary, tourist and Nordic Walking, water sports, archery and shooting sections, as well as water gymnastics, 50+ cabaret, 50+ models. Examples of the implementation of the association's statutory goals include: annual organization of a sports event called International Sports Olympiad of U3A and Senior Organizations "THIRD AGE TO START". The main goal of the "Gamification method of working with adults" project was to increase the knowledge of 22 representatives of the management and educational staff of UTWŁ in the field of new methods of working with adults, the so-called gamification.