We wanted to achieve the following goals by implementing our project: 1- Inclusion of disadvantaged children in education with STEM and Robotics. 2- Increasing the motivation,self-confidence,social and intercultural skills of disadvantaged children. 3- Teachers develop methods and strategies on how to include disadvantaged students in education. 4- Increasing the cooperation,communication and digital skills of all Participants. 5- Increasing students' problem solving and computational thinking skills with STEM. 6- Increasing 21st century skills and key competencies of students with STEM. 7- Developing students' algorithmic thinking skills with robotic software and coding. 8- Developing a mobile application called "RunYours".
After seeing the negative results of the Covid-19 outbreak in our schools, we applied for our project. The use of technology in education increased during the pandemic. During this period, we saw that disadvantaged groups had difficulty accessing education and were left behind. A "digital" distinction emerged between those who could access information and technology and those who could not. During the pandemic period, digital education turned from a problem to a crisis. The needs of 6 partner schools were determined by looking at the results of the needs analysis. Our needs; - Including students with fewer opportunities in education, - Increasing students' basic competencies, creativity, motivation, self-confidence, communication, social and intercultural skills, - Developing inclusive strategies, - Providing STEM and Robotics skills. In this project, students and teachers developed STEM and robotics skills in cooperation with NGOs, participation strategies were learned. Digital skills needed during the pandemic period were developed. With the mobile application we developed, course material was brought to the education world. By successfully carrying out our project, we met the needs we stated above and achieved our goals.