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Creative Coding

2022-2-AT01-KA210-SCH-0001012172022Small-scale partnerships in school educationfinalized
Countries: AT|LT|NL · Grant: €60,000
Promoting gender equalityCreating new, innovative or joint curricula or coursesCreativity, arts and culture

Objectives

Our project aimed to inspire pupils to use coding as a creative tool to produce tangible workpieces, such as bags with their embroidery designs, fostering a creative learning experience in coding and computational thinking. We encouraged teachers, students, and project participants to embrace computational thinking as a creative process by merging coding and embroidery. Collaboration among teachers allowed them to enhance their teaching techniques in coding by interacting with more experienced educators. We challenged stereotypes linking coding to boys and embroidery to girls, promoting gender equality in computational thinking. Additionally, we aimed to share knowledge about Creative Coding globally. The teachers who were trained in the project implement Creative Coding in their classes and train other teachers in their school. In this way, the knowledge on creative coding is spread. Therefore, it is also helpful that we created teaching materials in different languages because it makes the material accessible for everyone, regardless of foreign language proficiency.

Background

Coding is often perceived as something abstract and intangible. Our goal is to break this stigma and highlight the creative aspects of coding. Coding a pattern to be embroidered, is an excellent way to give children and young people their first programming experiences and to make basic concepts of coding comprehensible. Together with our partners we have created a lesson plan (curriculum) to expand and modernize interdisciplinary education, with a focus on enhancing digital skills. This interdisciplinary lesson plan aims to promote digital skills, enriching technical crafts and handicrafts with modern techniques. To meet pupils' needs, our goal was to enable them to produce a workpiece with a self-designed, coded, and embroidered pattern, providing insight into both embroidery and coding. The project promoted collaboration between computer science, art and craft teachers. The teachers involved taught basic digital skills in their classrooms and exchanged ideas with international teachers.

Project partners (4)