By implementing this project, we strived to develop game-based instruments that address the inconsistent retention and engagement of young people, particularly those at risk of social exclusion, while fostering innovation in youth work.
We applied for this project because we wanted to face a problem of youth workers and NGOs which is the lack of engagement and consistent retention of young people. The main need we have addressed was the skill and knowledge shortage on how to create engaging activities and how to improve and adapt activities according to the target group needs.