Digital citizenship expands the concept of citizenship by referring to online and offline life and questioning issues of social responsibility, well-informed, engagement, competence and participation as a global citizen. Digital citizenship is a complex and multidimensional phenomenon that involves the ability, thinking and acting related to the use of the Internet that enables people to understand, engage and transform themselves, community, society and the world. Every day it is more and more important to know how technology is built, to learn to be critical of information, curious and critical of new technologies. Digital literacy and 21st century skills play a key role as part of contemporary citizenship and modern life in general. All today's young people will need technological skills and an agile way of thinking towards technology in their future work and everyday life, and work with young people should encourage this. According to the research "Youth experiences on the Internet: use of the Internet and violence on the Internet", which was conducted in May 2021 in the Republic of Croatia, most young people are familiar with the meaning of the term cyberbullying, but most do not know where and how to seek help and how to react when they encounter this problem. Of the total number of young people in the research, 31% of them personally experienced cyberbullying. Exposure to cyberbullying carries the risk of long-term negative consequences for every person - and especially for young people, who do not always view the risks critically, and often are not even aware of them. From June to August 2021, the Joint Research Center of the European Commission conducted a survey of over 6,000 respondents aged 10 to 18, which showed that more than 50% of young people experienced cyberbullying at least once. As many as 44% of respondents stated that electronic violence was even more frequent during the Covid-19 pandemic, which indicates an increase in this problem and the need to find adequate ways to deal with and resolve electronic violence. People who work with young people do not have enough knowledge, experience and skills in the field of dealing with the problem of cyberbullying, and through this project they acquired the necessary knowledge and competences and became responsible digital citizens. The acquired competences enabled them to transfer their acquired knowledge to young people in their local communities through informal forms of education. The goal of the "Break the circle" project was to empower people who work with young people with a set of digital citizenship competencies with an emphasis on understanding the problem of electronic violence and the theory of the spiral of silence so that they can pass this knowledge on to young people in their communities. People who work with young people (youth workers) received the necessary knowledge and skills for the positive use of digital technologies, ensuring safety in online communities and digital responsibility. The specific goals of the project, which are in line with the goals of the Erasmus+ program, were: - increase awareness of the problem of electronic violence (cyberbullying) and the importance of digital competences of digital citizenship, - to exchange experiences and realities of countries and organizations participating in the project, - develop the knowledge, skills and abilities of people who work with young people necessary to raise awareness of the problem of cyberbullying and increase the level of digital citizenship of young people, - understand how to encourage and support young people to be responsible digital citizens - raise the quality of work with young people in the local/national and European context.