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GAME EDU

2023-1-BG01-KA220-SCH-0001612002023Cooperation partnerships in school educationfinalized
Countries: BG|EL|MK · Grant: €120,000
Digital skills and competencesDigital content, technologies and practicesInclusion, promoting equality and non-discrimination

Objectives

Objectives: What did you want to achieve by implementing the project? The project main objective is development, implementation and promotion of ICT based interactive educational games set-a pedagogical method for primary school students aged 9-10 years and with learning difficulties, for mathematics, science and English language in the primary schools in the three European municipalities (Drama-Greece, Kochani - N. Macedonia, Bratsigovo - Bulgaria) and consequently improving the inclusion in the educational process and increase the digital skills of the teachers by developing and implementation of innovative learning methodology. During the planned activities, establishing strategic partnership among different type of organizations NGOs, educational institutions (schools) and one municipality in order to increase the quality level of the educational process and increasing the inclusion of the students with learning underachievement by implementing innovative education methods is inevitable.

Background

As inclusion and digitalization are one of the cornerstones of European projects and a powerful symbol of EU's aspiration to be united in diversity, within GAME EDU we promoted learning, inclusion, digitalization and support of the schools and teachers through active participation of three different countries and the possibility for implementing same techniques and methods in different topics of the school subjects and in lower grades. GAME EDU addressed the following needs: • Need for support the inclusion of children with learning difficulties and learning underachievement in primary schools • Need for promotion of attractiveness and advantage of ICT-based educational methods in line with needs and expectations of new generation of students versus traditional theoretical methods • Need for strengthening synergy among local expertise from different socio-economical organizations and education institutions in process of transferring of gathered expertise • Need of increasing primary school teachers' digital skills and competences for adoption of ICT-based educational methods • Need for increasing teachers’ skills and competences for transnational cooperation - with joint work in transnational teams and realization of activities

Project partners (7)