Objectives of the project are to 1) contextualize geosciences, new technologies, and serious games with the climate change challenges; 2) shape innovations into education for sustainable development tackling local-based environmental problems; 3) to make participants real actors or agents of change in the topic; 4) raise awareness in importance of local-based actions (active citizenship); and 5) develop brand new, yet non-existing curriculum - then formalized into a pan-European study programme.