Background and Objectives With the advancement of technology, the internet and digital tools have become an important part of our lives. However, some areas offered by technology, especially digital games, can bring some risks with excessive and uncontrolled use. We have implemented our project in order to ensure that children participate in social activities instead of engaging in virtual games and to raise awareness of parents about this issue. Because digital game addiction occurs when a person plays games in digital environments in an excessive and uncontrolled manner, resulting in the inability to control the desire to play games and this situation causes some emotional, cognitive and social problems. For this reason, we made an effort to help children get out of the virtual world and become more interested in the real world. We tried to make parents aware of the possibility of physical and psychological health problems such as inactivity, obesity, skill disorders, eye disorders, headaches, aggression, aggression, anti-social behavior and tendency to violence as a result of children spending too much time with virtual games. Targets Achieved 1. We raised awareness of our participants, target group and local community about Erasmus Plus Programs and Youthpass Certificate. 2.Awareness was raised about the priorities, objectives and values of the Erasmus Plus Program. 3. We contributed to sensitization about the need to move away from prejudiced, racist and discriminatory attitudes towards different cultural values. 4. Participants were able to benefit from equal opportunities, establish intercultural communication, improve their English language skills and gain insight into learning techniques. 5. Awareness was raised among parents and prospective parents about the need to support children to be involved in social activities instead of spending time with virtual games. 6. Contribution was made to increase participation in and sensitization for socially responsible activities. 7. Contribution was made to the development of the institutional capacities of partner organizations. 8. Partner organizations had the opportunity to cooperate in a project of international importance. 9. Awareness was raised among our participants about priorities such as environmental sustainability, combating the climate crisis, participating in democratic life, realizing the importance of European Union citizenship and developing digital competence. 10.Efforts were made to promote cultural diversity, ensure equal opportunities, promote gender equality and encourage active participation of young people.