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Educational Neuroscience in Games for Mathematics

2023-1-IE01-KA210-SCH-0001532662023Small-scale partnerships in school educationongoing
Countries: IE|MT · Grant: €60,000
Digital content, technologies and practicesInitial and continuous training for teachers, trainers and other education staffDevelopment of training courses

Objectives

ENIGMA aims to increase awareness of educational neuroscience and its impact on pedagogy among educators. As a particular focus area, ENIGMA will highlight the link between the use of games in mathematics education and the cognitive processes in the brain that can explain why and how games may benefit certain students in math classes. The ultimate aim of ENIGMA is to empower teachers with the essential knowledge to adopt science-based pedagogy to mprove student learning outcomes.

Project partners (2)