All partners wanted that by playing inclusive games, students improved their socio-comunicative skills like relationship management and social awareness. Also by meeting peers from different countries of Europe, they all developed their inter cultural awareness. The organised workshops and the whole activities contributed to the development of our students' socio-communicative skills that allowed them to solve conflicts in a peaceful and calm way. Besides, all partners involved in this project wanted to Improve ICT competences of 100 students and 6 teachers from each school during one project year.
We applied for this project because all partners involved were aware that there were many cases of bullying in their schools. All partners thought that through the game activities, students lived the inclusion experience of belonging to a team. All partners were aware that students who were isolated from their peers had higher risk of being bullied. This social isolation was prevented through inclusive games. In addition, Partners wanted to reduce bullying rates among all students of partner schools through workshops and inclusion game activities. All partners involved in this project needed to improve students social skills like relationship management and social awareness. It meant students and all individuals should have developed their emotional and social skills in order to defeat bullying, Also with these meetings, students met their peers from Europe by playing inclusive games in person and not only on social media or by using their own mobile phones.