By implementing the project we primarily strived for the following objectives: 1. To create an innovative training related with this new technologies including, Metaverse, AI and VR tools for 30 people 2. To improve the skills from disadvantaged groups who cannot pay for this kind of training and education in immersive technologies. 3. To provide a set on educational tools to create content based on these technologies 4. To create a job info point in every country related to this kind of job and training.
We applied for the UpSkills project to address the pressing needs of our community, where a high level of unemployment coexists with the rapid growth of the IT sector. The emergence of technologies such as Artificial Intelligence (AI), Virtual Reality (VR), and 3D has created a plethora of job opportunities with high demand for skilled professionals. However, the cost of training in these fields is prohibitive for many young people from economically disadvantaged backgrounds. Our aim is to bridge this gap by providing innovative and accessible training in these cutting-edge technologies, ultimately improving the employability and future prospects of disadvantaged youth. We have addressed several key needs through the UpSkills project: 1. Access to training - free training for 30 individuals 2. Skill improvement - Our project focused on improving the skills of disadvantaged groups, equipping them with the knowledge needed to succeed in immersive technologies 3. Educational tools 4. Job information - we provided information to employers about our project and we provided information to participants about the relevant employers 5. Job opportunities 6. Innovation 7. Community building 8. Sustainable networks