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Game on! Games in language classes.

2023-2-DK01-KA210-SCH-0001709032023Small-scale partnerships in school educationongoing
Countries: DK|IT|DE · Grant: €60,000
Digital content, technologies and practicesEntrepreneurial learning - entrepreneurship educationInclusion of marginalised young people

Objectives

The main objective is to create variation and motivation - and inclusion - in language classes. We aim for a boost of digital capacity and entrepreneurial competency and independent thinking, and as an important side effect of working across Europe: intercultural competencies.

Project partners (3)