With our "Board Game for Change" project, we aimed to achieve multiple objectives: Fostering Collaboration: We encouraged participants to work together, develop solutions to climate change, and promote sustainable behavior. Enhancing Skills: The project strengthened participants' critical thinking, creativity, and digital literacy, particularly in using innovative AI tools for game development, video editing, and social media campaigning. Raising Awareness: The board games created in the project now serve as engaging tools to raise awareness about climate change and inspire positive social action. Community Impact: Participants brought these games back to their cities, sharing them with friends, youth centers, and local scouts, helping to spread environmental awareness and inspire community-driven solutions. Cultural Exchange and International Cooperation: The project facilitated cross-cultural exchange, with participants sharing their national customs and environmental initiatives at an international cultural evening, fostering mutual understanding and friendship. Promoting Environmental Responsibility: Through discussions, participants learned from each other about waste separation and other eco-friendly practices, helping to spread sustainable habits between countries with differing levels of environmental awareness. Skill Development: Participants gained practical experience in project management, teamwork, communication, and language competence, all while collaborating on a common goal of environmental protection. Building Partnerships: The project also initiated collaboration with youth organizations in Luxembourg, where we presented our games and arranged a follow-up meeting to share our Erasmus+ project experience. In summary, the project successfully combined creativity, collaboration, and learning, while fostering global awareness and proactive approaches to climate change. We believe that our exchange was a real success and managed to achieve all the planned objectives.