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GAmification, Teaching & Entrepreneurship

2024-1-DK01-KA220-HED-0002543712024Cooperation partnerships in higher educationongoing
Countries: DK|FI|BE|DE · Grant: €400,000
New learning and teaching methods and approachesDigital content, technologies and practices

Objectives

GATE seeks to revolutionize online entrepreneurship education with a gamification platform. Gamification is the craft of deriving all the fun and engaging elements found in games and applying them to productive activities. It recognizes the need for modern educational tools that can keep pace with digital advancements and the evolving learning preferences of students – aiming to enhance engagement, learning outcomes, and fostering a community of learners, educators, and professionals.

Project partners (4)