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Immersive Technology in STEM Education

2024-1-EL01-KA220-SCH-0002466432024Cooperation partnerships in school educationongoing
Countries: EL|IT|CY|MT · Grant: €250,000
Science, technology, engineering and mathematics (STEM)New learning and teaching methods and approachesDigital skills and competences

Objectives

The main objective of the project is to contribute to Europe's digital transformation by equipping teachers and students with transformative digital skills; to promote STEM subjects; and to develop VR/AR content for secondary school STEM courses, that will ultimately support teachers and encourage a more diverse and inclusive future STEM workforce.

Project partners (6)