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Raising Interest and Excellence in STEAM Education Incorporated with Non-Formal Based Video Games

2024-1-EL01-KA220-SCH-0002509562024Cooperation partnerships in school educationongoing
Countries: EL|TR|LV|HR · Grant: €250,000
Science, technology, engineering and mathematics (STEM)New learning and teaching methods and approachesCreating new, innovative or joint curricula or courses

Objectives

To promote interest in STEAM subjects through the use of non-formal based video games To enrich curricula with created materials/resources To raise academic performance of the students in exams To increase both STEAM teaches/students digital literacy, readiness, resilience, capacity To meet various implementations with inter-sectoral cooperation and building strong networks across EU countries To provide an interesting and entertaining teaching with design-implement logic

Project partners (6)