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ENHANCING DIGITAL INNOVATION (WEB 4.0) AND ATTRACTIVENESS OF VET THROUGH EXTENDED REALITY (VR/AR) TRAINING FOR BETTER SKILLS-MATCH

2024-1-EL01-KA220-VET-0002508762024Cooperation partnerships in vocational education and trainingongoing
Countries: EL|ES|CY|BE · Grant: €250,000
Work-based learningEmployabilityMicro-credentials

Objectives

Key objectives include: - Offer work-based opportunities via a blended learning methodology in education, training and apprenticeship using VR/AR techniques. - Increase the attractiveness of VET and meet the needs of the labour market - Promote digital transformation, modernisation and upgrade of the quality of the VET sector in general - Promote access, inclusion and participation of VET students, who are usually regarded as “low-achievers”, in high-quality training.

Project partners (6)