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VR4TES: Virtual reality for Training on Electrical Sector

2024-1-ES01-KA210-VET-0002549882024Small-scale partnerships in vocational education and trainingfinalized
Countries: ES|DE|FI · Grant: €60,000
Digital transformation planning and implementationEmployabilityDigital content, technologies and practices

Objectives

The main objectives expected to be achieved with VR4TES were: 1. To develop an online database of laws in the field of substations and transformer centers, encompassing regulations from several European countries. The aim was to develop a database that compiles laws and regulations on transformer centers in various European countries, establishing a common framework for transnational training. 2. To develop a 3D model of a substation or transformer center using VR, providing an immersive tool for technical learning. 3. To organize a "Train-the-trainer" event in VR, with materials and activities to transfer the knowledge, skills, and techniques necessary to effectively train others in virtual reality technologies. This will equip teachers with the materials and techniques needed to train others in the use of immersive technologies. 4. To implement experimental practices in the field of VR, involving controlled experiments with students to observe, analyze, and validate the virtual models. 5. Disseminate and transfer the project to educational communities; this involves the exchange of knowledge, innovations, and technologies.

Background

The free movement of workers within the European Union guarantees access to a wide variety of jobs in strategic sectors; the electricity sector, specifically in the switching and maintenance of transformer substations, is no exception. However, technical, operational, and regulatory differences exist between member states that can hinder this mobility. For this reason, the VR4TES project has analyzed the similarities and differences between Spain, Germany, and Finland, with the aim of training teachers and students within a common framework and creating a base for dissemination that can be scaled to other countries in the future. Thus, the needs addressed have focused on creating a safe and accessible model for operating and maintaining a transformer substation, opting for an open and compatible 3D Virtual Reality solution using various technologies (Pico, Meta, and PC), along with the technical and operational analysis of the electrical grid. Through this immersive environment, the training of teachers and students in maintenance tasks has been facilitated, thereby enabling students to become future technicians capable of European mobility within their work environment.

Project partners (5)