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Change Mindset, not the Climate

2024-1-FR01-KA210-SCH-0002500782024Small-scale partnerships in school educationfinalized
Countries: FR|TR|ES · Grant: €60,000
Digital skills and competencesEnvironment and climate changeKey competences development

Objectives

Our goal was to enable everyone (students and teachers) to understand environmental issues, identify concrete solutions and develop a responsible attitude that could inspire other young people. Through mobility programmes and workshops, we wanted to combine theoretical input with practical action, so that the fight against climate change would become a personal and collective commitment. We also wanted to strengthen participants' digital skills through activities such as animation, 3D modelling, Web 2.0 tools, and the creation of videos and e-books. The project also aimed to develop key skills: creativity, communication, teamwork, critical thinking, and written and oral expression in a foreign language. Finally, we sought to promote cultural openness and a sense of belonging to European values by bringing together students from different countries and backgrounds, including young people with fewer opportunities. The project aimed to create a sustainable dynamic: a community of committed learners, capable of taking action and encouraging others to commit to a fairer, greener and more united society.

Background

We applied for this Erasmus+ partnership to address two complementary needs identified within our institutions: strengthening students' digital skills and promoting the adoption of sustainable behaviours rooted in everyday life. The project aimed to give young people concrete tools: training in Web 2.0, animation, 3D modelling and printing, and video and animation creation. The objective was to create concrete, transnational actions enabling young people to change their behaviour in relation to climate change. We also targeted the need for inclusion and the strengthening of cross-disciplinary skills: working in mixed teams, peer learning, involving students from diverse backgrounds and students with special educational needs to combat exclusion and develop autonomy, creativity and critical thinking. Finally, a mixed format (physical mobility and virtual activities) was chosen to maximise impact and multiplier effect: concrete outputs (video, 3D mascot, e-book, best practice manual) and local workshops will enable the dissemination of knowledge to the wider school and family communities.

Project partners (3)