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VR & AR- Classroom Transformers

2024-1-FR01-KA220-SCH-0002457242024Cooperation partnerships in school educationongoing
Countries: FR|EL|RO|CW|TR|PT · Grant: €250,000
Digital content, technologies and practicesDigital skills and competencesDigital transformation planning and implementation

Objectives

Our main objectives are: 1.To enlarge the number of new teaching methods involving technologies ( Virtual Reality and Augmented Reality) into the classroom, in order to create engaging, motivational activities 2. To increase the number of students experiencing English in an authentic way in our 5 partner schools 3. To develop life and career skills, both for students and teachers, while strengthening the profiles of the teaching profession 4. To promote and stimulate interdisciplinary teaching

Project partners (6)