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An INnovative pedagogical method for an INclusive STEAM education

2024-1-IT02-KA220-SCH-0002577192024Cooperation partnerships in school educationongoing
Countries: IT|ES|FR · Grant: €400,000
New learning and teaching methods and approachesScience, technology, engineering and mathematics (STEM)Inclusion, promoting equality and non-discrimination

Objectives

The IN-STEAM project aims to contribute to democratize school education by: - Making STEAM education inclusive and accessible to all by defining an innovative and inclusive pedagogical method- ELP, ready-to-use tools, and exploiting AI potential - Empowering educators through a capacity building action - Supporting the transformation of school education through a r aising awareness action. The project aims at enhancing inclusion and valorize diversity, in a truly inclusive clossroom.

Project partners (5)