The primary aim of the “Mythos Modernos” project was to create a space where young people could explore ancient myths and connect them with today’s realities, using creativity, intercultural dialogue, and digital innovation as tools for learning and personal development. Grounded in the values of Erasmus+, the project set out to promote inclusion, expression, and cross-cultural understanding by engaging participants in a non-formal educational journey across mythological, social, and digital landscapes. Objectives of our project: 1)To reinterpret ancient myths and connect them with modern issues. We wanted participants to discover how stories from the past still resonate today, and how mythological symbols can help make sense of challenges like inequality, justice, and transformation. This objective guided the storytelling workshops, creative rewriting of myths, and collaborative discussions that encouraged personal and collective reflection. 2)To promote creative expression and diverse forms of communication. The project was intentionally designed to offer multiple channels for self-expression. Whether through acting, drawing, writing, or using digital tools, participants were encouraged to explore and communicate in ways that felt meaningful to them. This focus on creativity also allowed individuals to take ownership of their learning and contribute uniquely to the group experience. 3)To foster intercultural dialogue and cooperation. By working in international teams and sharing myths from different cultural backgrounds, participants developed a richer understanding of each other’s perspectives. Informal moments, like intercultural evenings, further deepened these exchanges. Through this dialogue, we aimed to break down stereotypes, build empathy, and support a stronger sense of European identity. 4)To strengthen communication across linguistic and cultural differences. The project was conducted in English, which challenged many participants to step out of their comfort zones. Through storytelling, group work, and peer-led presentations, participants improved their confidence and ability to express themselves in a multicultural environment. Language was not seen as a barrier, but as a tool for connection. 5)To develop digital competences and media literacy. Participants were introduced to various digital platforms, including Canva, Google Docs, and generative AI tools, and used them to co-create a final e-book. This objective supported practical skill-building in areas such as design, digital collaboration, and content creation — all of which are increasingly vital in today’s world. 6)To use mythology as a framework for exploring social topics. Ancient myths were chosen not only for their narrative richness but also for their thematic relevance. Myths like Medusa, Hercules, and Midas opened space to discuss gender roles, resilience, environmental ethics, and other social challenges. This connection allowed participants to reflect deeply and express socially aware messages through their work. 7)To encourage engagement with local communities. One of our goals was to ensure that the project’s outcomes would not be limited to the mobility itself. The creation and dissemination of the e-book, along with presentations and informal sharing in each partner country, served to connect the learning to broader audiences. Although we see this as a partially achieved goal, it was a valuable first step toward deeper community outreach. 8)To promote lifelong learning and personal growth. The non-formal setting, emphasis on youth-led activities, and space for reflection helped participants better understand themselves as learners and contributors. Many expressed interest in staying involved in youth projects, and several shared that the experience sparked new curiosity about intercultural learning and creative collaboration. 9)To evaluate and support the development of participants’ intercultural and digital competences. Throughout the project, we built in structured and informal moments for participants to reflect on what they were learning. From daily reflection circles to Youthpass self-assessments, we aimed to make learning visible and empowering. These tools helped participants recognise their growth and gain clarity about their evolving competences. 10)To share project outcomes in accessible, digital formats. Finally, we wanted to create something that could live beyond the project itself. The e-book -featuring rewritten myths, visuals, and participant-led content- was the central output of the exchange. It captured the spirit of the project and offered a practical resource for others interested in mythology, storytelling and non-formal education. https://drive.google.com/file/d/1h89e8qo7Ajqeqq46WfPdex8UH09E19k0/view?usp=share_link Together, these objectives shaped a coherent and ambitious programme. They guided the design of every workshop, group activity, and creative task.