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Making maths more accessible using Game-based learning to create a more inclusive and less stressful environment in the learning of maths

2024-1-NL01-KA220-SCH-0002540642024Cooperation partnerships in school educationongoing
Countries: NL|FI|HR|MT|PT · Grant: €400,000
Science, technology, engineering and mathematics (STEM)Key competences developmentDigital content, technologies and practices

Objectives

The project aims to raise maths teachers’ and students’ awareness of the problem of maths anxiety (MA) and through that, enable more positive attitudes and ways of teaching and learning maths as well as lowering MA in the society. The main objective is to create a customisable digital learning game that maths teachers in primary and middle schools can use and adapt to increase awareness about MA and support students struggling with MA.

Project partners (5)