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InnerWorlds: A Videogame Journey Through Teen Depression and Social Pressures

2024-2-ES02-KA220-YOU-0002951762024Cooperation partnerships in youthongoing
Countries: ES|RO|CY|AT · Grant: €400,000
Inclusion of marginalised young peoplePhysical and mental health, well-beingNew learning and teaching methods and approaches

Objectives

Innerworlds aims to address the mental health in the adolescents promoting social awareness and strengthening resilience through the co-design and co-creation of an innovative and engaging mobile video game that will be developed, piloted and implemented following evidence-based psychological techniques. Furthermore, this project will equip educational institutions, parents and peers with a practical tool and training to recognize early signs of mental issues to foster a supportive environment.

Project partners (6)