Despite the digital development, NGOs were still not using IT or digital tools effectively in comparison with other sectors. The EU also had policies to develop more digital tools and bring them to citizens, such as the Digital EU programme. Therefore, we came up with an idea to support this area, as we also witnessed the lack of digitalisation in youth work. After conducting research, we identified the following needs: 1-The visibility of many youth organisations and the Erasmus+ programme itself was not sufficient. 2-Youth workers lacked the knowledge and skills regarding digital tools that could be used in their work to reach larger groups and promote their activities and projects. Because of the continuous advancements in information technologies, opportunities for learning needed to be thorough and continuous. Youth support workers required easy access to live demonstrations, participation in workshops, courses, or seminars to integrate the new skills for this new era. 3-Youth workers often had to experiment with a number of technologies and platforms, and this needed to be done in a safe environment. 4- More importantly, youth workers needed to be trained on how to effectively train others on issues of ‘Digital Citizenship.’ This involved topics such as online safety and security, privacy, and responsible usage of digital technology. Based on our needs, we developed the following goals and objectives: Goals: The main goal was to increase the capacity of youth workers in digital proficiency so they could effectively engage with young people, facilitate learning, and promote positive digital citizenship. We aimed to train youth workers on new digital tools in order to build their capacity so that they could reach wider target groups and have a greater impact on their daily work with young people. Objectives: We developed the skills of youth workers in the effective use of Prezi for presenting materials to an audience, the use of Canva, as well as other online tools for teaching. We developed either personal or organisational brands that were appropriate for their target audience, including visuals and communication. We increased the knowledge and skills needed to educate young people about online safety, privacy issues, and healthy online engagement. We promoted networking and collaboration between participants for sharing successful experiences and material regarding the application of digital tools in youth work. We created and built a network of NGOs engaged in innovative ICT practices for learning, experience sharing, and promoting good practices. We informed youth workers about the functions of Erasmus+ programmes in addressing common problems of the European Union and encouraged them to cooperate in other projects through networking.