Over the course of the project period, we successfully delivered eight EU workshops and two large-scale role-playing events at Christiansborg (The Danish Parliament) engaging a total of 565 young participants. The project contributed to making the EU more understandable and provided participants with concrete insight into and experience of the decision-making processes within European democracy. It also helped fostered a lasting interest in engaging with EU-related issues and debates. This was achieved through interactive, role-playing-based formats that allowed students to explore EU politics in a way that went beyond traditional classroom learning. In addition to the many young participants involved in the interactive activities, a number of facilitators also played an active role throughout the project. They were central to both the development of materials and the delivery of activities, contributing to a strong youth-to-youth approach that was a defining feature of the project. Overall, feedback from all involved stakeholders in the evaluation indicated that the role-playing format had a particularly strong ability to engage young people. The project helped spark greater curiosity and a stronger willingness among participants to become more active in EU-related debates, even after the project had ended.