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Do Androids Dream of Electric Sheep?

2024-3-ES02-KA152-YOU-0002589992024Mobility of young peopleongoing
Countries: ES|RO · Grant: €30,689
Digital content, technologies and practicesInformation and communication technologies (ICT)Development of disadvantaged rural and urban areas

Objectives

Last Christmas, at a get-together of several friends who studied in the same FP class in La Palma, we did something we usually like to do: we watched a movie in the cinema at Alfredo's house. The movie was Blade Runner. It had such an impact on us that we looked for where such inspiration came from. And so we came up with DADES. Do Androids Dream of Electric Sheep? (in English: Do Androids Dream of Electric Sheep? or DADES) is a science fiction novel by author Philip K. Dick (1928-1982) published in 1968. It was freely adapted by Ridley Scott in the 1982 film Blade Runner. It was later also adapted into comics, a play and a radio serial. The action takes place in a world filled with radioactive dust after a nuclear war that ended up killing most of the animals, leading people to have electric animals. The novel deals with issues such as the vague boundary between the artificial and the natural, the decay of life and society, and addresses various ethical issues about androids. We were blown away when we read the novel. After some time after watching the film and reading the novel, the subject came up again and Carmen Delia suggested that perhaps an exchange could be held based on how technology can harm or improve people's lives. She participated in one with a similar theme and liked it a lot. We got to work, we looked for many references and projects carried out before and here we are, writing these lines. We want to know if other young people in Europe have the same concerns as us. We have seen bullying in our school and some unhealthy digital behaviour. Is this happening everywhere? Can we young people create technology that does good things? After the eruptions on La Palma, one of the factors that have made life dangerous in Puerto Naos and La Bombilla are the emissions of poisonous gases: https://rtvc.es/la-palma-tendra-un-sistema-de-vigilancia/ https://efe.com/canarias/2023-09-19/los-sensores-de-gases-especificos-para-la-palma-comienzan-a-ser-instalados-en-puerto-naos/ After documenting ourselves, and being a subject of study in our center and in our specialties, why not contribute a grain of sand for a positive technology? The general objective of this project is for a group of approximately 100 young people, including direct and indirect participants, to observe and show how technology, well understood and used, can be not only positive, but necessary to improve people's living conditions and how we can contribute to this. The specific objectives are: Activate the group of participants for a session full of learning. Get to know each young participant in depth following a networking model. Encourage the group of participants to unite beyond nationalities. Identify the partnership, locating their usual activities and the context in which they develop them. Promote online resources to increase the visibility of the project, allowing monitoring and seeking impact both locally, nationally and internationally. Recognize the learning acquired in each activity by reflecting on its dimension and value. Reflect on the impact that an inappropriate use of technology can cause among young people regardless of the country they are from. Put into practice "learning by doing" where it is the young people themselves who share knowledge through non-formal practical activities. Learn about the particularities of the territories represented in the project to reduce feelings of xenophobia and improve mutual understanding. Turning the technology we use in our schools into something fun by making technology more friendly and not a source of negativity. Using the theory of Multiple Intelligences to place our knowledge and skills in a non-formal and informal educational context. Assessing how IoT (Internet of Things) can help families in the eruption zone feel safe and how young people can help make that possible. Recognising the possibilities that technological learning can offer for self-employment and entrepreneurship in young Europeans. Promoting online resources to increase the visibility of the project, allowing monitoring and seeking impact both locally, nationally and internationally. Sharing with the local community the lessons learned during the previous days to reflect on the impact of technology in our daily lives. Understanding the possibilities offered by European programmes for young people. Recognising the lessons learned in each activity by reflecting on its dimension and value. Assessing the practical aspects.

Project partners (2)