In today’s fast-changing digital environment, young people live much of their lives online — learning, socialising, and expressing themselves through technology. However, many youth workers still struggle to use digital tools confidently or to guide young people in navigating the online world safely and creatively. The “Tech-savvy: When Youth Work Meets Tech” training course was created in response to this need. Our goal was to strengthen the digital competencies of youth workers, equipping them with the knowledge and confidence to make technology an ally in their work rather than a barrier. The project brought together youth workers from several countries to learn, exchange ideas, and experiment with practical tools that could enhance the quality and inclusivity of youth work. We aimed to help participants: Strengthen digital communication skills – by practising the use of social media, online collaboration tools, and creative communication platforms. For example, through activities using Canva, Mentimeter, and video storytelling, participants explored how to communicate key messages clearly and engagingly. Develop online facilitation competencies – by experimenting with tools like Kahoot, Monday.com, and Asana to manage projects and lead interactive sessions. Enhance digital literacy and safety awareness – including discussions on responsible AI use, online ethics, and cybersecurity, with a special focus on ethical use of ChatGPT and ensuring online inclusivity. Foster creativity and digital storytelling – through hands-on sessions such as “Video Communication for NGOs”, where participants learned to use multimedia formats to tell stories, share values, and communicate about the EU and its funding in a relatable way. Promote inclusion and equal access – by addressing digital divides and exploring ways to support young people with fewer opportunities. Encourage international collaboration and peer learning – through speed networking and team-based activities that helped participants build trust and lasting professional networks. The course was intentionally designed as a blend of indoor and outdoor non-formal education. For instance, a tech-themed hike allowed participants to reflect on what they had learned, connect with locals about technology use, and discuss how digitalisation shapes communities. Overall, the project aimed not only to improve technical skills but also to change the mindset of youth workers towards technology — from feeling intimidated by it to using it creatively, critically, and purposefully. By the end of the training, participants reported feeling more confident in applying digital tools in their daily youth work, designing engaging online activities, and supporting young people in becoming responsible digital citizens.