1) Develop programming skills to ALL students from as early as in primary education 2) Inflict Industry 4.0 agile learning and the agile way of project teams operation to students in primary education 3) Gamify the agile learning approach deploying educational robotics 4) Engage primary school students in task-, self- and team- evaluation activities, core of the agile learning sprints philosophy 5) Enhance teachers' digital capacity via asynchronous training platform 6) EU-wide distribution