Back to search

The Use Of Digital Escape Rooms As An Immersive Learning Environment For Advancing Climate Literacy Education In Secondary Schools

2025-1-ES01-KA220-SCH-0003510012025Cooperation partnerships in school educationongoing
Countries: ES|DE|IT|PT|TR|LV|IE · Grant: €400,000
Environment and climate changeDevelopment of training courses

Objectives

Eco-Escaper aims to enhance climate literacy among students in European secondary schools within the framework of the EU's 2030 climate and energy goals by developing the competencies of teachers.To achieve this aim,Eco-Escaper will empower teachers with innovative tools and methods, particularly through the use of digital escape rooms, to make climate education engaging and effective in close collaboration with 8 partners.

Project partners (7)