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Using VR technology in the design of teaching practices for students with disabilities in special education

2025-1-ES01-KA220-SCH-0003529192025Cooperation partnerships in school educationongoing
Countries: ES|TR|RO|SI · Grant: €250,000
DisabilitiesNew learning and teaching methods and approachesDigital content, technologies and practices

Objectives

A comprehensive curriculum in the Field of Special Education to strengthen daily living skills and social adaptation of children with Mild Intellectual Disabilities, including the use of interactive technologies (VR) in educational environments. Developing the UnBLOCKed digital game, which will be an effective method to reveal the potential of Mild Intellectual Disabled students associated with the curriculum and carry them to success through education.

Project partners (6)