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GAMEBIZ – Gaming and Business Education for Future Careers

2025-1-HR01-KA122-VET-0003454372025Short-term projects for mobility of learners and staff in vocational education and training finalized
Countries: HR · Grant: €76,194
Digital skills and competencesOvercoming skills mismatch and addressing the needs of the labour marketWork-based learning

Objectives

The project aimed to develop students' digital, technical and business skills through work-based learning, practical tasks and professional tools. It also sought to improve business communication in English, teamwork, independence, adaptability and self-confidence, and to prepare students for further education and employment, especially in the local community. Another objective was to build international cooperation and strengthen the school's European dimension.

Background

Novska Secondary School offers programmes for Video Game Development Technicians and Economists, neither of which includes mandatory work placements. The school is located in a less developed area with limited work-based learning opportunities, while Novska is developing as a centre for the video game industry and entrepreneurship. The project aimed to provide international work experience, develop vocational skills and improve students' local employment prospects.

Project partners (1)