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GameOn for Autism: Bridging Skills and Wellbeing with Digital Play

2025-1-IT02-KA220-ADU-0003563842025Cooperation partnerships in adult educationongoing
Countries: IT|LV|BE|RS|ES · Grant: €400,000
Digital content, technologies and practicesDisabilitiesPhysical and mental health, well-being

Objectives

The project aims to promote the usage of digital games as a complementary approach to support social skills’ development among young autistic individuals, thus improving their quality of life and social inclusion. GAMEON will create a new methodology to promote the evidence of digital games' positive impact on adherence and motivation. Additionally, it will craft a "blended game" that integrates real-life achievements with skills learning designed by modding a commercial game into a serious one.

Project partners (6)