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Youthwork Playground

2025-1-MT01-KA153-YOU-0003040932025Mobility of youth workersfinalized
Countries: MT|RO|TR|LV|ES · Grant: €49,146
Quality and innovation of youth workDigital youth workNew learning and teaching methods and approaches

Objectives

The project - Youthwork Playground - was designed to create a dedicated space for youth workers from five European countries to come together, learn from each other, and develop practical skills and tools that they could bring back to their organisations and communities. The idea behind the project came from a shared need identified by the consortium during the preparation phase - youth workers often rely on the methods and approaches they already know within their own organisations, and there are limited opportunities for them to step outside of that, exchange with colleagues from other countries, and build new skills in a structured and hands-on way. The project was implemented as a KA153 Erasmus+ training course, held over 8 days in Puerto de la Cruz, Spain, in December 2025, bringing together 25 participants and 2 trainers from Malta, Latvia, Romania, Turkiye, and Spain. The project pursued seven specific objectives: 1)Empower youth workers - the main goal was to equip participants with practical tools, methods, and facilitation skills that would directly improve the quality of their work with young people. This was achieved through a structured programme covering icebreakers, team building, non-formal education techniques, reflection and evaluation, and digital tools including AI. 2)Create inclusive and engaging spaces - the project aimed to train youth workers in creating environments where all young people feel welcome and able to participate, with special attention to working with those who face barriers due to language, culture, disability, or social circumstances. This was woven into every section of the programme through dedicated inclusive practice guidance. 3)Encourage creativity and innovation - participants were encouraged to think creatively about how they engage young people, to experiment with new approaches, and to explore how current technologies - particularly AI tools - can support their work. The sessions on digital tools and AI were the most direct expression of this objective. 4)Promote knowledge sharing - the project was designed to bring together youth workers with different levels of experience and from different contexts so they could learn from each other. The mixed-country group work, peer feedback sessions, and daily reflections all created structured opportunities for this exchange to happen naturally throughout the week. 5)Strengthen international partnerships - by working closely together over eight days, participants and partner organisations built professional relationships and trust that go beyond the project itself. This objective was made concrete through the co-creation of Erasmus+ project concept drafts in mixed-country groups, giving partners a real starting point for future joint initiatives. 6)Develop tangible outputs - the project aimed to produce practical resources that participants and their organisations could use after the training. The main planned output was a digital repository of methods and tools. What was actually produced exceeded this plan significantly - the Youthwork Playground digital workbook (youthworkplayground.pages.dev) became a comprehensive facilitator's resource covering five core areas of youth work, with theory, facilitation guidance, inclusive practice tips, and ready-to-use activities. Draft Erasmus+ project concepts were also produced and are available for partners to develop further. 7)Prepare for future initiatives - the project aimed to leave participants and organisations better prepared for future work, both in terms of the skills they gained and the concrete plans they could build on. The combination of improved professional competences, the digital workbook as an ongoing resource, and the draft project concepts gives the consortium a solid foundation for continued activity and new Erasmus+ applications. All seven objectives were achieved during the project. The detailed descriptions of how each objective was reached, what methods were used, and what results were produced are covered in the relevant sections of this report.

Project partners (5)