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Enhancing Inclusive Education through Digital Innovation: Integrating Gamified Language Learning and Immersive STEAM Experiences

2025-1-NL01-KA210-SCH-0003600802025Small-scale partnerships in school educationongoing
Countries: NL|TR|RO · Grant: €60,000
Digital content, technologies and practicesInclusion, promoting equality and non-discrimination

Objectives

The project aims to enhance remedial teaching through AI-driven adaptive learning, making education more inclusive and personalized for diverse student needs. It will also gamify language learning to boost engagement and integrate VR and AI into STEAM education for immersive experiences. By equipping teachers with digital tools and innovative methodologies, the project ensures effective, student-centered, and future-ready education in partner schools.

Project partners (4)