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AGRILEARN: Promoting Digital Learning in Modern Agriculture Through Virtual Worlds and Interactive Environments

2025-1-PL01-KA220-SCH-0003513702025Cooperation partnerships in school educationongoing
Countries: PL|EL|CY|MK|BG · Grant: €250,000
Agriculture, forestry and fisheriesDigital content, technologies and practicesEnvironment and climate change

Objectives

The main objective of AGRILEARN is to develop a 3D Virtual World Learning Environment using the potential of a gamification-based approach in which school students will engage in activities that will enhance their levels of agriculture and sustainability knowledge. Environmental education for sustainable futures could increasingly engage students in public life and participation, equipping them with the necessary skills for a sustainable future.

Project partners (5)