By implementing the project, we aim to: - Reduce dropout rates by engaging at-risk students in active learning through eSports games delivering PBL activities - Boost interest in school subjects using innovative, game-based learning. - Equip educators with skills and tools to deliver effective PBL experiences utilising Massively Multiplayer Online (MMO) games - Create safe, inclusive learning environments integrating SEL. - Promote gender equality by increasing female representation in gaming.