The project's objectives are: 1. Raising awareness of the impact of personal actions on the environment, specifically waste management, by at least 10% among 300 young people by the project’s end. 2. Exercising the competencies of 200 young people in understanding complex environmental issues and ensuring a sustainable future through an e-game in 30 months. 3. Empowering 200 youth to address environmental issues in their communities through pilot activities during the project’s time