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ESCAPE: Educating Schools through Creative and Active Play for SDGs

2025-1-SE01-KA220-SCH-0003512012025Cooperation partnerships in school educationongoing
Countries: SE|TR|FR|RO|PL · Grant: €250,000
New learning and teaching methods and approachesEnvironment and climate changeDigital content, technologies and practices

Objectives

The ESCAPE project aims to enhance digital gamification skills among teachers, integrate Sustainable Development Goals (SDGs) into school education, and promote game-based learning through escape games. It will train 30 educators who will mentor 120 more, develop 18 multilingual escape games, and establish a Digital Hub as an Open Educational Resource (OER). The project fosters innovation, inclusivity, and sustainability in European education.

Project partners (5)