The first edition of PLAYADR was recognised nationally as a Good Practice for its design quality, transferability and impact. PLAYADR 2.0 keeps the same proven programme while upgrading the scaffolding around it (clearer reflective routines linked to ETS, a standardised replication pack, and a structured follow-up plan), so gains move beyond the seminar into everyday youth work. PLAYADR 2.0 is designed to bring conflict resolution to life by equipping youth workers with engaging, interactive, and accessible methods to teach Alternative Dispute Resolution (ADR). In today’s world, where social tensions and misunderstandings are increasing, young people need practical tools to navigate conflicts constructively. Youth workers play a crucial role in shaping this skill set, but many lack the resources and confidence to teach ADR in a way that feels meaningful, relatable, and impactful. Building on the success of the first edition, this project aims to make ADR education dynamic by integrating game-based learning, storytelling, and simulation methods. Instead of approaching mediation and conflict resolution as abstract theories, PLAYADR 2.0 provides hands-on experiences, ensuring that participants not only understand but also practice ADR skills in immersive learning environments. The project is more than just a training—it is a long-term movement to integrate innovative ADR methodologies into youth work across Europe and beyond. To ensure its lasting impact, PLAYADR 2.0 will develop an open-access PLAYADR Toolkit, allowing youth workers to continue using, adapting, and sharing these tools within their communities. To achieve these goals, the project has the following specific objectives: Creating the best conditions for mutual understanding, ensuring that youth workers and their organizations can effectively exchange, learn, and adapt ADR methodologies in their work. Defining ADR and explaining its different types, ensuring participants gain a structured understanding of negotiation, mediation, conflict management, conflict resolution, and Non-Violent Communication. Identifying the benefits of using games and educational tools to teach ADR, showcasing how gamification enhances engagement, participation, and knowledge retention. Selecting and adapting games and educational tools to teach specific ADR concepts, ensuring that youth workers can choose and modify tools to fit different educational settings and learning environments. Learning how to facilitate ADR-related games and educational tools effectively, so youth workers develop strong facilitation skills that make learning interactive and impactful. Evaluating the effectiveness of ADR games and educational tools, ensuring that youth workers can assess comprehension, engagement, and learning outcomes, refining their approaches based on practical feedback. Increasing international cooperation, strengthening networking and advocacy efforts among youth workers and organizations to sustainably implement ADR education beyond the project’s duration. PLAYADR 2.0 is more than just an Erasmus+ seminar—it’s about empowering youth workers to become confident educators in conflict resolution, strengthening international collaboration, and making ADR tools widely available for future generations. By creating a strong network of youth workers, providing innovative educational resources, and ensuring the long-term accessibility of these tools, PLAYADR 2.0 is set to leave a lasting impact on youth work and non-formal education.