With MindHack, we aim to respond to a growing and shared challenge observed by youth organisations across Europe: the rise of modern addictions, constant digital overstimulation, and reduced ability of young people to manage attention, motivation, and emotional balance in everyday life. Youth workers increasingly report that young people struggle with concentration, sleep, stress, and sustained engagement in learning, volunteering, and social participation due to excessive screen time, social media pressure, and dopamine-driven habits. Despite high awareness, many young people lack realistic, youth-friendly tools to change these patterns, while youth organisations often lack structured non-formal methods to address digital wellbeing without moralising or exclusion. From the perspective of youth work practice, MindHack aims to transform this challenge into a learning opportunity by using non-formal education, peer learning, and experiential methods that empower young people to better understand their behaviours and build healthier routines. The project has the following objectives: 1. To increase young people’s awareness and critical understanding of modern addictions and digital habits. Participants will explore how dopamine-driven systems influence behaviour, attention, and motivation, and reflect on how these mechanisms affect their daily choices. Youth-friendly activities will translate scientific concepts into accessible knowledge relevant to young people’s lived experiences. 2. To equip young people with practical tools for digital balance, focus, and emotional self-regulation. Through experiential workshops, simulations, and reflection, participants will test realistic strategies such as habit tracking, attention management, offline routines, and mindful use of technology. Each participant will develop a personal action plan with concrete habits that can be applied after the exchange. 3. To strengthen key competences through non-formal learning. The project supports the development of competences such as learning to learn, digital competence, personal and social competence, critical thinking, and intercultural communication. Reflection tools, learning diaries, and Youthpass will help participants recognise and articulate their learning. 4. To empower young people as active contributors and multipliers in their communities. Participants will be encouraged to share their learning through local follow-up activities, workshops, and peer discussions, supporting wider awareness of digital wellbeing and healthier lifestyles among other young people. 5. To strengthen youth organisations and youth workers’ capacity to address digital wellbeing. By co-creating and testing the MindHack approach, partner organisations will gain transferable methods and tools that can be integrated into regular youth work, especially when working with young people with fewer opportunities. 6. To foster intercultural dialogue and European solidarity. By bringing together young people from different countries and backgrounds, the project highlights that challenges related to digital pressure and wellbeing are shared across Europe. Peer learning and intercultural cooperation will strengthen mutual understanding, solidarity, and a sense of European belonging. Overall, MindHack aims to ensure that young people leave the exchange not only more informed, but also more confident, resilient, and motivated to manage their digital lives consciously. Through structured follow-up, local multiplication, and sustained peer support, the project will continue to create positive impact beyond the mobility itself, contributing to healthier habits, stronger youth work practice, and more balanced participation of young people in society.