The discipline of anatomy is becoming increasingly complex due to the greater understanding and development of novel surgical approaches. Due to its very nature, this area does not lend itself to the traditional approaches of teaching and learning. With the emergence of cutting-edge digital media, such as Augmented, Virtual, and Mixed Reality (AR/VR/MR), and the reduction in 3D printing costs, learners can see and touch detailed models and structures that are rare to patients in clinical practice, or impossible to discern on cadavers. Such resources, usually lack a concomitant development approach for educational efficacy together with immersive engagement. Existing disjointed approaches incur overheads in development, with numerous iterations required to ensure ‘fitness for practice’. By developing tools in this manner, resources are embedded with a techno-centric rather than an edu-centric approach to curricular design. Thus, teaching becomes cumbersome, with unforeseen nuances impacting efficacy. ENTICE aims to use co-creative methodologies in order to build a solid creation pipeline for medical experiential content bringing together a network of academics, medical educators and industrial content creators. These stakeholders will develop, evaluate and proliferate edu-centric immersive learning resources and tools aiming to support well-defined learning objectives using tangible and intangible resources (AR/VR/MR, 3D printing) that are highly sought after in the fields of anatomy and surgery. The ENTICE design, implementation and evaluation process will explore the effectiveness and efficiency of novel bespoke educational episodes that will be created within the project, utilizing various delivery approaches. This analysis will be distilled into best practices for academic and industry stakeholders, providing an evidence-based approach to the content creation industries for integration of experiential learning tools in medical education.
A specific set of core needs and objectives have been identified already by the project proposal. A core need for medical students and residents is the hands-on acquisition of pre-clinical and clinical skills, which depends on a prerequisite need for quality immersive medical simulation resources and episodes. Addressing these needs presents unique challenges for the two main actors, namely higher education institutes (HEIs) and content creation industries (CCIs).
The ENTICE project lasted a total of 42 months, during which the workplan was smoothly implemented in a linear progress. This allowed the essential delivery of the planned efforts step by step along with the actions to maximise the scientific impact in the field of experiential resources integration to medical education. The project partners showcased an noteworthy collaboration and investment to the project implementation thus rendering ENTICE outcomes truly exemplar.
<< Background >> The ENTICE project lasted a total of 42 months, during which the workplan was smoothly implemented in a linear progress. This allowed the essential delivery of the planned efforts step by step along with the actions to maximise the scientific impact in the field of experiential resources integration to medical education. The project partners showcased an noteworthy collaboration and investment to the project implementation thus rendering ENTICE outcomes truly exemplar. << Objectives >> A specific set of core needs and objectives have been identified already by the project proposal. A core need for medical students and residents is the hands-on acquisition of pre-clinical and clinical skills, which depends on a prerequisite need for quality immersive medical simulation resources and episodes. Addressing these needs presents unique challenges for the two main actors, namely higher education institutes (HEIs) and content creation industries (CCIs). << Implementation >> Building on the outcomes reached by the interim reporting period, the project was able to carry forward its implementation efforts and reach successful end-results in what regards the co-creation, assessment and validation of its experiential educational resources and the supporting actions of knowledge diffusion. << Results >> The complete volume of contractual results has been delivered in time thanks to the synergistic spirit and shared approach of work among the ENTICE consortium. The assigned WP leaders have collaborated smoothly with the involved partners submitting results of high quality and profound scientific value. In addition, the administrative and financial reporting has been documented appropriately. All the results are stored in the shared repository and references are provided in the final report.